Why did a vLLM GPU stay at 100%?
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目录
Answer #
The GPU stayed at 100% because one request never reached an end condition. Memory looked normal. The client called the OpenAI-compatible API with temperature=0 and no max_tokens. vLLM’s compatibility layer then set the cap to max_model_len. On that PaddleOCR-VL deployment the cap was about 130,000 tokens, so decode ran until the server was restarted.
Turning off the multimodal encoder cache (--mm-processor-cache-gb 0) made each image slower. It did not remove the stop condition. The fix recorded in the note is to set max_tokens on the client and a server-side cap, and to keep the encoder cache if the same image is reused.
What this page is not #
This is one incident on one model. It is not a claim that vLLM is slower than SGLang or TensorRT-LLM.